The article will discuss the five most inconspicuous and bending tanks from world games of Tanks. Having pumped them, you can play very effectively from disguise and shoot a lot of damage in each battle. Let's start!

Fifth place

Chinese tanks have always been famous for their camouflage. 121 is no exception: the tank has an excellent concealment ratio and a very powerful 122 mm gun. Because of the large caliber, 121 glows slightly better than others when fired, but in a stationary position the tank can be invisible for a long time, and only after a powerful shot at the enemy, it may light up. But the "Chinese" is smart and can always leave on time.

121 has the largest alpha strike among all Tier 10 medium tanks, which is quite impressive. The gun is not as accurate as that of Soviet tanks, but it is always enough at any distance. In addition, this gun has good DPM and excellent penetration. Do not forget that the "Chinese" is a pretty tough nut to crack for a medium tank. It has good armor on the hull's forehead, and the turret can perfectly knock out damage.

The only thing that does not please me is the terrible UVN. The gun goes down very badly, and you have to get used to it. The rest of the tank is very good.

Fourth place

In fourth place is the stealth tank, Object 140. It is worth noting that the T-62 can be used instead. They are similar in style, although the T-62 has a slightly worse disguise. Object 140 is a small tank with a low silhouette. With a pumped-up camouflage and purchased camouflage, the tank can often and for a long time disappear from the enemy's radars. At the same time, thanks to the small caliber of the gun, the 140th can shoot enemies without being lit.

The undoubted advantage of the tank is its high DPM, remarkable accuracy and good stabilization of the gun. In addition, the cannon is quite penetrating. The tank is very agile, agile and fast, which allows it to take the most comfortable bushes first.

The tank attacks well with relatively weak armor. Although the tower sometimes reflects enemy shells, it often breaks through, and the hull is easily "sewn". In any case, the Object 140 is a great tank and will be perfect for most players who want to play carefully from disguise.

Third place

The third place in the top of the best medium tanks in World of Tanks is occupied by Object 907. This is an auction tank, it is difficult to get it, but you can upgrade Object 430 instead, they are similar.

Object 907 has very good camouflage and is perfect for ambush and reconnaissance tactics. Object 907 has the best dynamics among all Soviet medium tanks. It quickly picks up speed to 55 km / h. The tank is small in size, fancy design, the shape of the tower may remind someone of a flying saucer. Due to this specific shape, Object 907 is often punched into the turret, which is one of the machine's drawbacks.

But the hull is at a good slope and often reflects enemy shells. Like other Soviet medium tanks, this tank has a fast-firing, accurate, penetrating weapon that allows you to effectively shoot damage at long distances. In general, the emphasis in Object 907 is made on camouflage and driving performance, while playing aggressively on it is not so easy, but possible.

Second place

In second place is the Object 416 Tier 8 tank, in fact, semi-PT, semi-ST. This vehicle has better camouflage than other medium tanks in this TOP. At 8th level, many enemies have poor vision. Therefore, being in the first lines, Object 416 turns on invisibility and bombards enemies from the bush.

Incredible camouflage is not the only plus of this tank. Object 416 has a level 9 cannon! This usually only happens on tank destroyers, but here - on a medium tank. The gun is really impressive! Not a bad penetration with the main type of shells and excellent penetration with gold. The gun has good accuracy and fast convergence, high DPM and decent alpha. The tank is very fast, agile and dynamic, but there is one drawback: the turret turns only partially. Therefore, Object 416 does not perform well in attacks.

But he is an excellent ambush fighter who can quickly change his position to shell the enemy.

First place

The best medium tank for playing World of Tanks against camouflaging and bending enemies is the French Bat.-Chatillon 25t tank. Its excellent concealment ratio allows this tank to occupy the most risky positions on the map without being lit. High maximum speed, excellent dynamics will come in handy in any battle, for example, to take key points on the map or to retreat to safety. The Frenchman has a 5-round drum, which is especially useful at the most critical moments of the battle, for example, when an ally needs help.


Most German medium tanks are mobile snipers: accurate and rapid-fire guns allow them to hit enemies at very long distances. But if you play on a medium tank in close combat, then problems begin due to slow towers, a weak hull and an irrational layout that almost does not contribute to ricochets and non-penetration. But they are very effective against other nations' CTs due to their high mass suitable for ramming and enough penetration to deal with CTs.

Standard tanks

Pz.Kpfw. III

The first medium tank of the German branch. The tank weighs little and travels quickly, therefore it is more of a firefly - if all the rest of the light has already fallen under the tracks of the enemy, then you will go next. But at the same time, having reconnoitred the nearest surroundings, you can safely rush to intercept the enemy's fireflies, cover up the artillery, or simply support other tanks. Of course, this tank also has its drawback - it's weapons, which are not particularly pleasing. We are offered two options to choose from: 5 cm KwK39 L / 60 - for accurate and gradual killing of targets. You can shoot from afar, which will increase the chances of survival (the sniper gun, but it bites well for its class, this is the best choice: the tank is still a passable one). 7.5cm KwK37 L / 24 - rather the choice of the firefly. We load with land mines, drive up to close range and one-shot the enemy.

Pz.Kpfw. IV

Compared to the Pz.Kpfw. III, this tank is noticeably heavier. Playing on it, to some extent, introduces the basics of managing heavy tanks. Moreover, this tank is a classmate of the KV and quite successfully fights with it, but that's another story. A weak engine cannot quickly accelerate or turn the tank. But there is one plus that covers all the disadvantages of this tank. This is the ability to mount a gun 7.5cm KwK42 L / 70, which is actually the sixth, not the fifth level. Excellent penetration, high rate of fire, accuracy of fire, low weight and good damage - an ideal weapon. In addition, we must not forget about the very strong forehead of the top tower, and, standing behind the stone (tactics of American heavy tanks), we become terrible killeruntil we are demolished with art or something high-explosive.

Pz.Kpfw. III / IV

The mass of this vehicle is almost the same as that of the PzKpfw IV, but at the same time we have the opportunity to supply a more powerful engine, which, even with a medium running tank, allows it to maneuver well on any terrain and in any situation. Such maneuverability has to be paid for by the high level of battles in which the tank falls. In the pluses, you can also write down the sloping frontal armor of the body, which increases the chance of catching a ricochet. Unfortunately, due to its maneuverability, fast acceleration dynamics and small size, the tank lacks serious weapons. Despite all this, the tank provides excellent support to allies in any battle.

VK 30.01 (P)

This tank is a cross between the VK 30.01 (H) and the VK 36.01 (H). Both in terms of armor and driving performance. The tank is good as support at a distance, but can engage in close combat if necessary. It also shows itself well in such an unusual role for a medium tank as a "bush hunter". The top engine speed allows you to take the desired position and change it if necessary.

VK 30.01 (D)

The tank is similar to the VK 30.01 (H), for which the armor has been significantly increased. In terms of combat style, it is closer to the KV-13 - excellent oblique armor and dynamics, but weak weapons in terms of penetration. VK 30.01 (D) stands out from all the line of German STs and is somewhat similar to its Soviet counterparts - it is also focused more on melee and attack in a group. This tank is capable of a lot, and is perfect for sudden breakthroughs to the rear and flank, for raids on enemy self-propelled guns and self-propelled guns entrenched in the bushes. Has a good chance even against older brothers, but keep in mind that you will often have to face tanks whose strong point maneuverability is just the same. The top turret will add mass to the tank at the expense of maneuverability, but this will make it possible to install a top-end 88-millimeter cannon and allow more active use of the ram.

Panther

At last!

Legendary Panther. The German Tier 7 Medium Tank is a direct competitor to the VK 30.01 (D). The set of weapons is similar, but there are differences - the 7.5cm KwK45 L / 100 has an average one-time damage of only 135, but penetration is much higher. It is also one of the most accurate weapons in the game. There is also the 8.8cm KwK36 L / 56 left, the only choice is between these guns. Very low mobility for a medium tank. For this reason, it is better not to get involved in close combat, but to end it at a long or medium distance. The tank is weakly armored from the sides and stern, the forehead is slightly better. But if possible, direct hits should be avoided - taking damage is not your task.

Panther ii

An improved version of the panther. Thicker armor, better weapon, better dynamics. The side armor has also become thicker, but still not enough, so protect the sides. The tactics are the same as on the panther, but there are changes - quick attacks from under the bush and restraining the breakthrough of medium tanks, since we got the top gun from the Tiger 8.8 cm KwK43 L / 71, the damage is large and the penetration is large, coupled with excellent accuracy and rate of fire ... But the mixing is very long. And so, by and large, we remained a sniper, only the opponents became more terrible and bigger, but we also became more terrible, now it's not scary to go against all (ST, TT, etc.) tanks from 7 lvl, TT from 8 lvl, we are afraid of how and before except that we can bite harder. But the extermination of Tier 8 STs of other nations is a pleasure due to the high mass, which is just perfect for ramming, and penetration, sufficient for any ST8, except for the Type 59 and M26 towers.

E 50

It is considered a medium tank, but its weight is comparable to that of the Royal Tiger. And given its high top speed, the E-50 can successfully ram even enemy heavy tanks, not to mention medium tanks or self-propelled guns based on them. However, the main trump card of the tank is traditionally very accurate guns and ambush tactics. In battle, the E-50 acts as a "mobile tank destroyer". A direct attack only makes sense in a group with heavy tanks or medium tanks. In patch 0.8.8, the frontal armor of the tank was strengthened - in terms of armor resistance, it became comparable to that of heavy tanks.

E 50 Ausf. M

The pinnacle of German medium tanks, possibly the best german tanks in World of Tanks. Further development of the E-50. Several key differences from its predecessor (rear-mounted transmission, much higher swing speed and a slightly lower silhouette) allow in some cases to play the role of a typical medium tank, however, do not get too carried away with this. The vehicle boasts the best accuracy in the game and the best forehead of any MT in the game, but standard credit APCR shells make it difficult to successfully penetrate the enemy at ultra-long distances. Alas, for excellent mobility, second only to the Bat Chatillon 25t among classmates, a strong forehead and a good traverse speed, you have to pay with low damage per minute and a slow turret.

Premium tanks

Pz.Kpfw. S35 739 (f)

A vicious tier booster, this captured French tank is well armed and well protected. However, its mobility is not its strongest point, especially on swampy and weak soils. Also note the large and vulnerable engine of the tank, so it is advisable to cover the hull. Then the high silhouette is good for the tank - you can actively use the unevenness of the terrain, putting only a small and fairly well protected tower under fire.

Pz.Kpfw. T 25

A controversial tank: on the one hand, it is fast, solid and fairly well armed. On the other hand, there is poor visibility, mediocre maneuverability, low accuracy of the gun, and the final aiming time, as well as a tendency to crits. Thus, the tank is quite difficult to handle, but in capable hands it is quite combat-ready, and most importantly, it earns credits very successfully.

Pz.Kpfw. V / IV

The Panther hull makes this tank very interesting. The advantages of the tank include its weight and the slope of the armor, the weight makes the tank a very excellent Kamikaze (even tier 9 tanks can be rammed), the armor is not particularly durable, but has a very good slope, which leads to frequent ricochets. Despite the accuracy and rate of fire of the cannon, the disadvantages include the low maneuverability of the tank and the weak home of the cannon for level 6.

Panther / M10

German premium Tier 7 medium tank. It is a visually modified stock version of the Panther tank with an increased safety margin. The 7.5 cm KwK L70 gun has insufficient power and armor penetration for level 7. But, "Erzats-Panther", as a rule, gets into the top, where we will not break through very few people. Share and win from 100 gold

Now we will try to figure out what tier 10 medium tanks are, we will find


Now we will try to figure out what Tier 10 medium tanks are, and find the advantages and disadvantages of each of them.

121 (10th)



And immediately note the pros and cons of this tank.

Pros:
+ Strong tower, often saving from the largest guns
+ Pretty good hull armor for a medium tank of its tier
+ The largest alpha at 440 units among all St-10
+ A good top speed of 56 km / h is enough
+ Not a bad PDA
+ Basic BB shells, hence less penetration loss with distance compared to sub-caliber shells, and greater normalization

Minuses:
-Weak dynamics of the tank as a whole
- Disgusting gun depression angles
-The location of the tanks in the forehead of the body
-Vulnerable tower hatches and poor roof armor
-Like many Soviet STs, the BC is located on the sides of the hull, in connection with which its frequent damage

Outcome:
The tank is clearly not for everyone, on the battlefield it is better to ride it in a group with heavy tanks, because we have disgusting gun depression angles, but when shooting with heavy tanks, we feel comfortable, it exchanges extremely well under the DPM.

FV4202 (9th place)



Pros:
+ Excellent accurate penetrating weapon

+ A kind of ricochet tower, often holding back the shells of the largest guns
+ Good tank dynamics
+ Good penetration high-explosive shells for gold (hello full damage to cardboard baht, etc.)

+ Excellent VLD armor
+ Sometimes side screens saving from land mines

Minuses:
-Lack of normal HEAT shells with good penetration
-Extremely low top speed
-Multiple vulnerable areas on the tower
-Poor armoring of the sides and stern of the tank, often hello to the full damage from art
-Extremely frequent burning of the tank when it hits the engine

Outcome:
We have a very specific tank, which fans still need to look for. In battle, it is extremely necessary to play on hilly terrain from a more or less "strong tower", you can also play a sniper from the second line, thanks to an accurate weapon.

М48A1 Patton (8th place)



Pros:
+ Better visibility at 420 meters
+ Good stabilization in motion
+ Excellent elevation angles
+ Good dynamics
+ U-turn in place
+ Quite good armor of the hull and turret forehead

Minuses:
-The tank is just huge (the same T110E5, only ST)
-Due to its large size - the favorite of artillery
-Low top speed
-Huge commander's tower (hence the chance to play from the tower is almost reduced to nowhere)
-Extremely long repair

Outcome:
The tank is extremely difficult to master, the advantages of which are quite problematic to realize. It seems to be the best view among all ST-10s, but due to the size of other STs, we are often exposed first. Thanks to good angles, we try to play from the hills, but at the same time we take into account a huge "cap" in the form of a commander's turret, which will not be difficult to get into

Leopard 1 (7th place)



Pros:
+ Excellent accurate, penetrating weapon
+ Good visibility at 410 meters
+ Excellent maximum speed and dynamics in general
+ Good elevation angles
+ Good cross-country ability in any terrain

Minuses:
-The armor is almost nowhere to be found, it can be easily penetrated by any tanks with which it gets into battle
-Rather large size, making us even more tasty target for artillery than Bat
- Again, any hit from artillery - almost always for full damage, only caterpillars can save

Outcome:
Leopard tank is clearly not for novice players, this tank requires good hands and skills to realize its advantages. This tank does not forgive mistakes. It is usually used for the second line, where it can dispense well thanks to its accurate weapon. Also, at any moment you can change the flank or run away from the superior enemy forces.

Object 430 (6th place)



Pros:
+ Excellent damage per minute
+ Extremely low silhouette
+ Nice strong tower
+ Good dynamics and maneuverability
+ Decent, rebound body
+ Due to the low silhouette, one of the best camouflage performance among all ST-10

Minuses:
-Extremely fire hazardous tank, full of tanks
-Low one-time damage
-Poor stabilization
-Extremely long aiming of the gun

Outcome:
The tank does not seem to differ much from objects 140 and 62, but the tank is very uncomfortable to use. Here you won't be able to distribute as much as 140 in motion, but for an accurate shot you still need to reduce. However, it has even more damage per minute than its twin brothers 140 and 62, which is a good plus. On the battlefield, it is used in close combat, due to the rapid-fire gun we can hold almost any tank on a track, we feel good when playing from the tower, but UVN is often not enough. It is also worth noting, get used to which TT-10 from the side, and he will not be able to do anything to you, the tank is extremely low, and you shoot him thanks to your damage per minute.

So, we come to the 5th place, there are just excellent tanks, each can be safely put in the 1st place, the places given to them may differ from the opinions of others, they all have their own advantages.

E50 Ausf. M (5th place)




Here it is, the pride of German engineering

Pros:
+ Great precision weapon
+ The best penetration among all ST-10 at 270 units
+ Good top speed of 60 km / h
+ The tank is just made for ramming, (a ramming master is badly needed) 62 tons flying at full speed to Bath are often fatal for him. I always advise you to use a ram against other ST, PT, and often TT, many weigh less than us.
+ Excellent armor of the VLD hull, frequent non-penetration even from PT-10
+ The largest safety factor at 2050 units, almost like a heavy tank AMX 50B

Minuses:
-Tank huge like a royal tiger
-Tank high, hence more frequent hits of artillery on us
-Not the most outstanding DPM
-Own 60 km / h flies only after accelerating well, so we go 45-55 km / h
- Ordinary tower armor, not much to rely on

Outcome:
The E50 M is extremely good, but the tank is mainly used to support allied tanks from the second line, with our most accurate and penetrating gun we often hit the smallest pixels. It is stupid to shoot 1v1 with other MTs, almost all of them have better damage per minute than ours. Also, in any suitable situation, use the ram, especially against other art. You should also not rely too much on a strong VLD, from a short distance we have a huge NLD open, which is sewn with a bang

STB-1 (4th place)




One of the favorite tanks of skilled players

Pros:
+ Excellent ricochet tower
+ Excellent depression angles of the gun
+ One of the best damage per minute among the ST-10
+ Low silhouette

Minuses:
-Weak hull armor, sometimes you can even pierce with land mines
-Nasty gun stabilization
-The gun often flies in with damage and damage
-Artillery almost always hits with full damage
-Weak penetration with a basic projectile

Outcome:
STB-1 is an extremely interesting tank that requires skill to bend anything and everything. On the battlefield, we must play from our ricochet tower, we try to breed the enemy for a shot. Also, do not forget about one of the highest damage per minute, we confidently throw almost any ST-10. Also, do not forget about the flimsy hull during frontal skirmishes with other tanks and about artillery

T-62A (3rd place)




T-62 is an extremely easy-to-learn tank, recommended for everyone who decided to pump out their first ST-10

Pros:
+ Excellent damage per minute
+ Excellent armor of the tower, feel free to take damage
+ Best undercarriage turn in level
+ Extremely fast turret rotation
+ Good weapon with good stabilization
+ Low silhouette, hence good stealth
+ U-turn in place

Minuses:
-Low one-time damage
-Tanks in the forehead of the body
-Weak top speed and low power density
-Weak elevation angles
-Immediate frontal armor

Outcome:
The T-62A is by far one of the best ST-10s in the game. This tank is extremely versatile, it can perform almost any task on the battlefield. In battle, we try to play from our "cast-iron tower", trying to disassemble everyone according to DPM, trying not to exchange shot for shot, otherwise we are in the red because of our low alpha. It is often worth rushing in and handing out to everyone, especially effective when playing in a platoon

Object 140 (2nd place)




Why is 140 higher than the T-62A on the list? It's just that the author likes 140 more, and so they are almost the same

Pros:
+ Good damage per minute
+ The best stabilization in motion among all ST-10, you just go and the circle hardly increases, distributes from the turntable as it should
+ Good dynamics and cross-country ability
+ Quite good elevation angles, it seems to be 1 degree more than 62, but sometimes it feels
+ Good turret traverse speed
+ Good tower armor
+ Good top speed
+ Low silhouette

Minuses:
-Low one-time damage
-Vulnerable turret hatches and poor turret roof armor
- Again, there are tanks in the forehead of the body, they burn very often, automatic fire extinguishers are required
-There is also ammo on the forehead of the case, so we are not surprised by constant damage to the forehead of the case

Outcome:
140 is almost a twin brother of the T-62, the principle of application is the same
We are trying to protect our forehead, which is stuffed with tanks and ammunition, and we play from good UVN and a strong tower. It is also not advised to clinch with other tanks, they will punch into the roof

Bat. Chatillon 25t (1st place)




The most unusual and amazing ST level 10

Pros:
+ The smartest ST-10, not even a ST, looks more like an LT
+ Drum for almost 2000 damage, almost any ST-10 goes behind the drum at medium alpha
+ The tank has almost no armor, if we are beaten with cumulative shells, we are better off
+ Good angles of inclination of the armor, sometimes even ricochets happen
+ U-turn in place

Minuses:
-No armor, any hit from art for 90% -full damage
-Extremely small ammunition for 30 shells, you need to use it wisely, there can be no talk of any land mines in the ammunition station for the waffle
-Weak stabilization of the gun, high spread
- The smallest mass of the tank - from the name it is clear 25 tons, so avoid rams like fire
-Weak elevation angles
-High chance of damage to the crew and modules
-Small safety factor of 1800 units

Total:
Bath is very good tank with an extremely peculiar tactics of combat. On the battlefield, due to our poor accuracy, we try to fly into the stern of the tanks, land the drum in exchange for their shot and run away to change the drum so that the speed allows. It is also very useful to shoot at close range with other STs, almost 90% of them will go into the hangar from the drum, with each break. Also, do not forget about the art, we are a tidbit for her. And in spite of its disadvantages, Bat is one of the best ST-10 level, but the sea of \u200b\u200bdrive that you get when playing on it cannot be compared with other ST-10s. Also a very good bunch of 2 baht and any ST-10, or 3 baht, they just break everything
And so, the choice is yours, based on your preferences

Tanks of the eighth level in World of Tanks are the most popular in the game, and only top tanks compete with them. These are quite serious machines, capable of snapping even at higher level brethren. By far the best Tier 8 premium tank for farming is the Soviet heavy tank IS-3, German Tiger II, French AMX 50 100, American T 32. Medium tanks - American M 26 Pershing and soviet Object 416. Lungs - French AMX 13 90 and Soviet T 54 Reg. The popularity of this level of the game is due not only to the game in randomness, but also to participation in team and company battles, the war on the global map and in battles for fortified areas.

Among the variety of tanks of the eighth tier, premium tanks are especially popular. What will the best Premium Tier 8 tank give? Increased farm credits, often a preferential level of battles, accelerated crew training, the pleasure of owning a tank for a successful game. Which Tier 8 Premium Tank is Better to Buy? A serious question for every player who decides to pick up a brand new car in his hangar. There is no consensus on this matter, because each player has his own style of play.

However, most gamers agree that the best premium tanks are:

  • french premium tank level 8 FCM 50t;
  • soviet IS -6;
  • american premium tank T26E5;
  • heavy Chinese Premium Tank 8 level 112.

Among medium tanks, the M4A1 Revalorise, T26E4 Super Pershing and the Chinese Type 59 are very popular.

Which Tier 8 Premium Tank is Better to Buy

For beginners, the American premium Tier 8 T 34 tank is well suited - it has good frontal armor with a strong turret, a powerful gun with good armor penetration. Overall, the T34 is a very balanced premium tier 8 tank. But if you want to break into the enemy's lair, the Chinese 112 is well suited. High one-time damage, armored forehead of the hull and turret - this is what a fidget player needs. And for the farm of credits, such machines as the German Lowe and the French FCM 50t are best suited.

Many premium vehicles have a preferential battle tier. These are preferential premium tanks of tier 8 IS-6, KV-5, FCM 50t, 112 and T26E4 Super Pershing, which get into battle at most of the ninth tier tanks. They are gradually being removed from the game, and you should hurry up to purchase these premium tanks in our store. However, the developers regularly delight players with new combat vehicles, and in the next updates we will see the Swedish premium tank Strv S1, which is a tank destroyer, which will allow fans of the Swedish development branch to upgrade the crew for the top tank destroyer.